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Race Traits ~ Zelinar CATEGORY:Internal
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CATEGORY=Internal|Race Traits ~ Zelinar.MOD ABILITY:Zelinar Racial Trait|AUTOMATIC|Zelinar ~ Chaotic Gaze|!PREABILITY:1,CATEGORY=Special Ability,TYPE.ZelinarChaoticGaze
CATEGORY=Internal|Race Traits ~ Zelinar.MOD ABILITY:Zelinar Racial Trait|AUTOMATIC|Zelinar ~ Fire Breath|!PREABILITY:1,CATEGORY=Special Ability,TYPE.ZelinarFireBreath
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Chaotic Gaze KEY:Zelinar ~ Chaotic Gaze CATEGORY:Special Ability TYPE:RacialTraits.SpecialQuality.Supernatural.ZelinarRacialTrait.ZelinarChaoticGaze PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Zelinar ~ Chaotic Gaze],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.ZelinarChaoticGaze] DEFINE:ZelinarGazeDC|0 DESC:Any creature within 30 ft of a Zelinar must make a will save, DC%1 or they must roll every roll that round twice and take the worse result. Once this first round has passed, or if the creature saves, the creatures is immune to Chaotic Gaze for 24 hours.|ZelinarGazeDC BONUS:VAR|ZelinarGazeDC|10+TL/2+CHA
Fire Breath KEY:Zelinar ~ Fire Breath CATEGORY:Special Ability TYPE:RacialTraits.SpecialQuality.Supernatural.ZelinarRacialTrait.ZelinarFireBreath PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Zelinar ~ Fire Breath],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.ZelinarFireBreath] DEFINE:ZelinarBreathTimes|0 DEFINE:ZelinarBreathDC|0 DESC:Zelinar can breathe fire in a 30ft cone %1 times per day, dealing 3d6 damage. DC%2 Reflex for half.|ZelinarBreathTimes|ZelinarBreathDC BONUS:VAR|ZelinarBreathTimes|max(1,CHA) BONUS:VAR|ZelinarBreathDC|10+TL/2+CHA
If more code is required I'll post it. Thanks in advance for any help.